﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SDL3;

namespace 飞机大战.core
{
    internal interface IObject
    {
        public void Init();

        public void HandleEvents(SDL.Event event_);

        public void Update(float dt);

        public void Render();

        public void Clean();

    }
}
